SPECIAL EDITION
Holy Land: The Next Arab-Israeli War
The premise of Holy Land is that there is a
revitalization of the militant Arab world. They then challenge the Israelis,
using not only conventional military forces, but also the full spectrum of
conflict, including insurgency and terrorism. The game includes several
possible scenario options for different types of conflict. Holy Land game shows
some of the major factors involved. The Holy Land game system is based
upon Decision: Iraq; there are two players in Holy Land, various Arab
powers and foreign fighters, the latter possibly including Al Qaeda and Iranian
support, among others, and the Israelis, with possible coalition support.
Both players have a set of
pieces that represent both conventional and unconventional forces. Players move
their pieces across the spaces on the map and engage in various kinds of
conflict in order to destroy enemy forces, seize critical objectives, and
change the Netwar Index, which is an index used to indicate how successful each
side has been in meeting their goals. Furthermore, one unique feature of the
Holy Land is that as units engage in combat, their effectiveness may increase
or decrease as they gain experience in fighting, or become demoralized.
The game map shows Israel
and adjoining countries, divided into large rectangular boxes known as regions,
representing the general geography of the area. Players deploy their units into
region boxes.
The game includes two maps
(22x34”) and 352 counters.
Scale:
Players: 2
Level: Brigade/Division
Hex: N/A