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Strategy & Tactics World at War Strategy & Tactics Quarterly
To receive as a first issue in a new print or digital subscription the order must be placed by the first date listed below:
  • 3/11/2022 to include World At War #84 - Available to Digital subs 4/26/2022
  • 3/25/2022 to include Strategy & Tactics Quarterly #18 - Available to Digital subs 5/10/2022
  • 4/1/2022 to include Strategy & Tactics #335 - Available to Digital subs 5/24/2022
  • 5/20/2022 to include World At War #85 - Available to Digital subs 7/5/2022
  • 6/10/2022 to include Strategy & Tactics #336 - Available to Digital subs 8/2/2022
  • 7/1/2022 to include Strategy & Tactics Quarterly #19 - Available to Digital subs 8/16/2022
  • 7/15/2022 to include World At War #86 - Available to Digital subs 8/30/2022
  • 8/5/2022 to include Strategy & Tactics #337 - Available to Digital subs 9/27/2022
  • 9/9/2022 to include World At War #87 - Available to Digital subs 10/25/2022
  • 9/23/2022 to include Strategy & Tactics Quarterly #20 - Available to Digital subs 11/8/2022
  • 9/30/2022 to include Strategy & Tactics #338 - Available to Digital subs 11/22/2022
  • 11/18/2022 to include World At War #88 - Available to Digital subs 1/3/2023
  • 12/9/2022 to include Strategy & Tactics #339 - Available to Digital subs 1/31/2023
  • 12/30/2022 to include Strategy & Tactics Quarterly #21 - Available to Digital subs 2/14/2023
  • 1/13/2023 to include World At War #89 - Available to Digital subs 2/28/2023
  • 2/3/2023 to include Strategy & Tactics #340 - Available to Digital subs 3/28/2023
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Strategy & Tactics Issue #339 - Game Edition
Strategy & Tactics Issue #339 - Game Edition
Price: $49.99
PREVIEW

Saddam Moves South is an operational level two player wargame covering a hypothetical Iraqi invasion of Saudi Arabia in 1990. The assumption here is that after the Iraqi army overran Kuwait in the first week of August 1990, Saddam Hussein continued the offensive to grab the vital oilfields of Saudi Arabia. In response, the United States leads a coalition of states to stop the Iraqis and then retake lost territories. The game system is based on that of Desert One War, which models ground, air and amphibious operations. more info
Strategy & Tactics Issue #340 - Game Edition
Strategy & Tactics Issue #340 - Game Edition
Price: $49.99
PREVIEW

French and Indian War Battles is two player grand tactical system for simulating battles in North America during the French & Indian War (1754-60). While these battles often involved small armies for the era, they decided the fate of the continent. This game includes three scenarios; Lake George (Sep 1755), Fort Oswego (Aug 1756), and Quebec (Sep 1759). more info
Strategy & Tactics Issue #341 - Game Edition
Strategy & Tactics Issue #341 - Game Edition
Price: $49.99
PREVIEW

Return to Europe: Sicily & Italy JulyNov 1943 is a two-player sequel to Desert Fox Deluxe covering the Allied invasion of Sicily and southern Italy. The operation was viewed as only a limited offensive to secure the Mediterranean and force Italy out of the war. The Germans also intended only a limited effort to delay the Allies while a strong defense was established at the far north of the peninsula. Both sides scented greater possibilities in the early going and were drawn into what would become a grueling and expensive campaign. more info
Strategy & Tactics Issue #342 - Game Edition
Strategy & Tactics Issue #342 - Game Edition
Price: $49.99
PREVIEW

Carolingian Twilight: Decline of an Empire AD814 is a two to six-player game covering the decline of the Carolingian Empire following the death of Charlemagne (Charles the Great) in AD 814. The Salic Law of the Franks required that at a man’s death, his property was divided among all his sons, which led to civil wars among Charlemagne’s descendants when the inheritance in question was the Empire itself. From the various wills, wars and treaties dividing and redistributing the Empire during the 800s, emerged the nuclei of the modern states of France, Germany, and Italy. more info
Strategy & Tactics Issue #343 - Game Edition
Strategy & Tactics Issue #343 - Game Edition
Price: $49.99
PREVIEW

Operation Albion: Germany versus Russia in the Baltic, 1917-1918 is a two-player operational wargame of the campaign in the Baltic, 1917-18, in which the Germans captured the city of Riga and took critical islands in an amphibious operation. Operation Albion in part led to the collapse of the Russian Provisional Government and brought the final German victory in the East. The campaign was one of the few joint land-naval-air operations of World War I. The game includes the post-Albion German intervention in the Finnish Civil War of 1919. Albion is a combined naval-air-land campaign. more info
Strategy & Tactics Issue #344 - Game Edition
Strategy & Tactics Issue #344 - Game Edition
Price: $49.99
PREVIEW

S344 Turkenkrieg (German for “Turkish War”) is a low- to intermediate-complexity, two-player, strategic-level wargame simulating the fight for the Balkans and the Eastern reaches of the Holy Roman Empire in the late 17th century. In 1683, the Ottomans launched their last major offensive on Vienna. The siege failed thanks to the timely arrival of reinforcements from Poland and the Empire. During the next decades the Holy Roman Empire, Russia, Poland, and Venice engaged the still-powerful Ottomans in the Balkans and in the Aegean. more info
Strategy & Tactics Issue #345 - Game Edition
Strategy & Tactics Issue #345 - Game Edition
Price: $49.99
PREVIEW

S345 Tanks of August: Georgia 2008 is a two-player game of the conflict in Georgia and the two separatist entities of South Ossetia and Abkhazia during mid-August 2008. The Russian player is attempting to destabilize Georgia, destroy infrastructure and her armed forces, and render it unable to join NATO, thus leaving it as a “buffer zone,” as would happen in Ukraine during the next decade. By consolidating the separatist entities of South Ossetia and Abkhazia, Georgia would face a dilemma: recognize the independence of the two breakaway regions and try to join NATO or remain a “frozen conflict” and therefore unable to join NATO or the European Union in the foreseeable future. more info
Strategy & Tactics Issue #346 - Game Edition
Strategy & Tactics Issue #346 - Game Edition
Price: $49.99
PREVIEW

S346 Andrew Jackson’s Battles is a two-player simulation of battles on the American frontier during the early 19th century, concentrating on the two major actions (Horseshoe Bend and New Orleans) in which Andrew Jackson participated. While these battles involved small armies for the era, they proved decisive in shaping the future of the United States. Each game has its own map, special rules and counters representing the military formations. The rules model the effects of weapons and tactics, and include combat, leadership, and morale.

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Strategy & Tactics Issue #347 - Game Edition
Strategy & Tactics Issue #347 - Game Edition
Price: $49.99
PREVIEW

S347 Operation Holland: Alternate Battles of the Bulge is a two-player alternative history wargame intended to investigate the operational parameters that would have been in place during the first eight days of fighting across northern Belgium and southeast Netherlands had Hitler decided to launch his massive counteroffensive toward Antwerp from there instead of the Ardennes. Such a German effort, would have caused a three-to-four-month delay in the timeline of the Anglo-American advance into Germany. In turn, that would have allowed Hitler to concentrate greater forces in Poland to seriously slow or defeat the Soviet offensive there in January, causing a similar delay in the Red Army’s seizure of Berlin.

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Strategy & Tactics Issue #348 - Game Edition
Strategy & Tactics Issue #348 - Game Edition
Price: $49.99
PREVIEW

S348 Siege of Jerusalem AD70 is a two-player wargame simulating the epic Roman assault on Jerusalem in AD 70. The battle pits a veteran Roman army commanded by Titus Flavius against Judean rebels who are making an epic stand. The game system emphasizes command control and the use of both troop and siege units. Players randomly pick command markers to generate actions, modeling the chaos of battle. The Roman objective is to take Jerusalem, while the Judean objective is to delay the Romans long enough to claim an apocalyptic victory. The game consists of five months of battle.

more info