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These products are the map, counters and rules only. No magazine is included. Limited quantity; not all issues are available in this format.

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World at War, Issue #65 - Game Only
World at War, Issue #65 - Game Only
Price: $29.00

Operation Typhoon is a solitaire operational-strategic simulation that covers the final advance toward Moscow of Germany’s Army Group Center late in 1941. The player actively commands the German forces, while the rules system directs you in the handling of Soviet forces. The system allows the player to plan and execute his advance towards Moscow with the Soviet defending forces being randomly created in each hex dependent on the terrain. You win or lose, ultimately, based on the timely seizure of key areas on the map. Each game turn equals one or two weeks. Each hexagon represents 7.5 miles (12 km) from side to opposite side.
Modern War, Issue #42 - Game Only
Modern War, Issue #42 - Game Only
Price: $29.00

The Dragon that Engulfed the Sun is a two-player operational-strategic-level wargame simulating a hypothetical Chinese invasion of Japan. The premise of this game is a sudden war has erupted on the Korean peninsula, compelling China to intervene in the conflict—this time well before the United States could reinforce South Korea sufficiently to prevent it from being overrun.

Strategy & Tactics Issue #316 - Game Only
Strategy & Tactics Issue #316 - Game Only
Price: $29.00

The Campaigns of 1777 is a two-player, point to point wargame in which you command the Patriots or the British in the northern Colonies during 1777, the critical year in the American War for Independence. The tone for the British was set by leaders like Howe, Burgoyne, Cornwallis and Clinton while the Patriots marched with leaders like Washington, Greene, Arnold, Schuyler and Gates.
Strategy & Tactics Issue #317 - Game Only
Strategy & Tactics Issue #317 - Game Only
Price: $29.00

Moscow is a two-player game covering the advance of Army Group Center, Autumn 1941. It is a simulation of the campaign by the Germans to capture Moscow from the Soviets in from October until January 1941. This game’s system is a progeny of the foregoing Leningrad game published by Decision Games (2010) with some slight differences (such as the stacking limit).
Strategy & Tactics Issue #64 - Game Only
Strategy & Tactics Issue #64 - Game Only
Price: $28.00

Strategy & Tactics Issue #62 - Game Only
Strategy & Tactics Issue #62 - Game Only
Price: $28.00

Modern War, Issue #39 - Game Only
Modern War, Issue #39 - Game Only
Price: $33.00

Axis of Evil is an operational-strategic level two-player wargame covering a struggle between the Russian-led Eurasian Union and a Coalition of opposing states to gain control of the Middle East, from Iran to Syria and the Persian Gulf. Possible combatants include Russia, various Middle Eastern states, China, Iran, and the Persian Gulf countries.

World at War, Issue #60 - Game Only
World at War, Issue #60 - Game Only
Price: $33.00

Eisenhower’s War (EW) is a two-player wargame covering the final 11 months of World War II in northwest Europe, from D-Day through the end of April 1945, when the Anglo-Allied campaign in the west effectively came to its end. The game is also easily adaptable for solitaire play. The political boundaries shown on the map are those drawn by Hitler prior to his downfall.
Modern War, Issue #34 - Game Only
Modern War, Issue #34 - Game Only
Price: $33.00

Opaque War: Ukraine 2014 is a simulation of the military conflict between the Ukraine government and the Donbass rebels (the People’s Republic of Donetsk and the People’s Republic of Luhansk). Game play begins in April 2014 when the Ukrainian government launched the so-called Anti-Terrorist Operation (ATO), to assert its control over the rebel provinces.

Modern War, Issue #33 - Game Only
Modern War, Issue #33 - Game Only
Price: $29.00

ISIS War. This game is set in a timeframe of the near future – 2017 through 2020 – in which the Iranians may have developed some kind of military nuclear capability. Even so, with the US likely still in another post-Vietnam-funk-type of “neo-isolationism,” the possibility for a blitz-style conventional Iranian victory across the region – aimed at fully establishing and certifying Tehran as the unchallengeable hegemon of the Gulf region – moves to the fore.