Rush for
Glory is a war game designed for two players
that simulates the war between the United States and Mexico that erupted in
April 1846. Although the dispute was originally about a strip of territory
between the Nueces and Rio Grande Rivers, the consequence of the war stripped
Mexico of what is now much of the American southwest, including California. If
we assume that America’s emergence, as a superpower, is one of the most notable
features of the 20th century the Mexican War may be the most important war of
the 19th century.
The
map consists of a number of important locations, each named for a city, and
contains significant terrain features and numerical values for replenishment
and morale. Units gain friction points as they move and represent a variety of
factors: terrain, sickness, sagging morale, and lesser factors. Unit types are
Infantry, Heavy and Field Artillery, Cavalry, Leaders, and Supply, with the
combat units rated regular, seasoned, or conscript. A roster sheet allows for
easy organization of friction point tallies, and the CRT is based on combat
class. Some interesting rules involve a Mexican Invasion of the US, the Neutral
Strip, the Polk Indecision Table, and the Veracruz Invasion.
Components:
17" x 22" map, 100 counters
Players: 2