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Sample Pack - Game Edition (All 3 Titles)
Price: $69.95

Sample Pack: One randomly selected back issue of Strategy & Tactics Game Edition, World at War Game Edition, and Modern War Game Edition. These sample packs are great for gifts and introducing friends to our magazines!
Sample Pack - Magazines (All 3 Titles)
Price: $14.95

Sample Pack: A randomly selected back issue of Strategy & Tactics, World at War, and Modern War magazines. These sample packs are great for gifts and introducing friends to our magazines! (Game supplement not included)
Strategy & Tactics Issue #302 - Game Edition
Price: $35.00

Great Northern War is a wargame covering the Swedish-Russian War of 1700-09. This period of the war ended with the decisive battle of Poltava. Scenarios show various periods of fighting. There are two sides in the game, the Swedish Empire (Empire for short) which is defined as Sweden and its allies, and the Russian Coalition (Coalition for short), which is defined as Russia and its allies. Players conduct Actions which generate discrete movement, combat, and other operations. Each turn represents a season of operations. During each turn, players take various Actions, alternating one at a time with the other.
Strategy & Tactics Issue #302 - Magazine
Price: $7.00

Great Northern War - Charles XII versus Peter the Great: In 1700, Sweden dominated the Baltic Sea. Within two decades, Swedish power would wane and Russia would join the ranks of Europe’s great powers.
Strategy & Tactics Issue #301 - Magazine
Price: $7.00

Ober Ost - World War I on the Eastern Front, 1914-18: From 1914 to 1918 a titanic struggle swept across Eastern Europe. The main battle pitted Germany and its Central Power allies against Russia and Romania.

Strategy & Tactics Issue #301 - Game Edition
Price: $35.00

Kaiser’s War in the East is a strategic level simulation of World War I on the Eastern Front, 1914-17. This is a two-player game; One player controls the Central Powers, the other player controls the Allies. The concept of “victory points” (VP) is central to play of game. Players begin each scenario with a designated number of VP. They gain new VP as a result of achieving objectives; they lose VP when they lose units in combat. They may expend them to gain reinforcements and carry out certain actions. To win the game you must have more VP than your opponent, so play is a balancing act between expending VP and attaining objectives.
Strategy & Tactics Issue #300 - Magazine
Price: $7.00

The Rommel Factor - The War in North Africa 1940-1943: During WWII the North African Campaign would be a pivotal point in the war, providing a proving ground for weapons and strategies used in the final two years of the war.

Strategy & Tactics Issue #300 - Magazine + Map Poster
Price: $10.00

Includes the War in North Africa (Desert Fox) Map
The Rommel Factor - The War in North Africa 1940-1943:
During WWII the North African Campaign would be a pivotal point in the war, providing a proving ground for weapons and strategies used in the final two years of the war.

Strategy & Tactics Issue #299 - Game Edition
Price: $35.00

The First Crusade is a solitaire wargame system covering the First Crusade of 1097-99. The player controls Crusader and allied Byzantine and Cilician Armenian forces. The game system controls Muslim forces (Seljuk Turks and Fatimids) as well as the Assassins.
Strategy & Tactics Issue #299 - Magazine
Price: $7.00

Wings over the Alps: Distinguished as the world’s first three-engine aircraft, the Italian Caproni bomber played a key role in the development of strategic air bombardment during World War I. Used by Italian and American air units during the war, the Caproni bombers would pave the way for the future of aerial bombers in later conflicts.