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Strategy & Tactics Issue #360 - Game Edition
Strategy & Tactics Issue #360 - Game Edition
Price: $54.99

Eagles of Rome is a grand tactical system for battles of the Roman Era, from the Republic through the Empire to the early Byzantine era.
This game is Scipio, covering the battles of the Middle Republic, mainly during the Punic and Macedonian Wars (roughly, 246–100 BC). Players command armies, from Roman legions to Macedonian Phalangites and Carthaginian companion cavalry, with distinctions between melee and fire combat, plus special tactics. Morale is a critical factor. The scenarios provide specific rules for the included battles.
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Strategy & Tactics Issue #359 - Game Edition
Strategy & Tactics Issue #359 - Game Edition
Price: $54.99

Forgotten Front: Italy, 1944-45 is a conflict simulation of the last year of World War II on the Italian Front between the Allied forces (British, United States and their allies) and the Axis powers (German and Italian fascists). more info
Strategy & Tactics Issue #358 - Game Edition
Strategy & Tactics Issue #358 - Game Edition
Price: $54.99

Pensacola 1779-1782 is a two-player, strategic-level wargame simulating Spanish, French, and Patriot operations against British and Loyalist forces in the territories of Louisiana and East and West Florida, from the Mississippi basin to Georgia, during the American Revolution. more info
Strategy & Tactics Issue #357 - Game Edition
Strategy & Tactics Issue #357 - Game Edition
Price: $54.99

CENTCOM is an operational one-player simulation of US-CENTCOM military operations in Afghanistan and Iraq during 2001 to 2003 and optionally 2005. The player controls the forces of the CENTCOM (US, NATO, Northern Alliance, and other Allies). The game system controls the opposing OPFOR forces (Al Qaeda, Taliban, and Iraqi). The objective of the game is for CENTCOM to destroy both the forces of Al Qaeda and Saddam Hussein thereby establishing the basis for a stable Persian Gulf.
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Strategy & Tactics Issue #355 - Game Edition
Strategy & Tactics Issue #355 - Game Edition
Price: $49.99

11 Days War is a two-player wargame, covering the final Central Powers offensive on the East Front, February to May 1918 (Operation Faustschlag), to include both the initial 11 days of offensive operations against the Bolsheviks and the ensuing pursuit in the Ukraine. The game pits the Central Powers (Germany, Austria-Hungary, their allies) against the Bolsheviks (or Reds, plus their allies). Additionally, there are third power forces called Greens which may come under the control of either player. There are three scenarios, representing different starting situations. The game system models warfare in the chaotic situation of the Eastern Front during the opening of the Russian Civil War. Further, the movement rules model the situation of operating in later Winter and Spring thaw, where railroads were vital. more info
Strategy & Tactics Issue #354 - Game Edition
Strategy & Tactics Issue #354 - Game Edition
Price: $49.99

Eagles of Rome is a grand tactical two-player system for battles of the Roman Era, from the Republic through the Empire to the early Byzantine era. Caesar covers the battles of the Late Republic to the Early Empire (roughly 120 BC to AD 250). Players command armies of various types of forces, from Roman legions to barbarian hordes, with distinctions between melee and fire combat, plus special tactics. Morale is a critical factor. Caesar is played in scenarios. Each scenario represents a historical battle. The rules are in three sections. The first contains the Standard Rules common to all games in the series. The second is the Optional section, which gives rules that players can use at their option or not. The third is the Scenario section for specific battles. more info
Strategy & Tactics Issue #353 - Game Edition
Strategy & Tactics Issue #353 - Game Edition
Price: $49.99

Ukraine Battles 2014: Ilovaisk & Debal’Tseve Ukraine Battles is a grand tactical two-player simulation (battalion-brigade level) of the battles fought in the Donbass in 2014-2015. The game system incorporates the tactical and operational lessons learned from the operations in Ukraine, including tactical and operational drones, improved sub munitions, expanded range and lethality of artillery and MRLS systems, improved thermobaric ammunitions, Russian Battalion Tactical Groups, artillery radars, PSYOPs, Special Forces (Spetsnaz) as combat force multipliers, or networked Anti-Aircraft (AA) systems. The system simulates armor superiority, reactive armor, Shtora systems vs. Anti-Tank (AT) missiles and Rocket Propelled Grenades (RPGs), defensive positions and pre-arranged artillery fire, as well as the difficulties of command control and coordination of hybrid armies formed by regulars and militias.
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Strategy & Tactics Issue #352 - Game Edition
Strategy & Tactics Issue #352 - Game Edition
Price: $49.99

The French & Indian War is a two-player wargame of the conflict between the British and French Empires for control of North America during the wider Seven Years War. There are two opposing players: British Empire (Britain or British) and French Empire (France or French). Each player represents the high command for their respective forces in North America. There is also the possibility for intervention by American Indian and Spanish Imperial forces. The game has several scenarios, representing different starting situations. The game system models the effects of command control on campaigns conducted across vast distances of largely frontier terrain, and as part of the larger Seven Years War. more info
Strategy & Tactics Issue #351 - Game Edition
Strategy & Tactics Issue #351 - Game Edition
Price: $49.99

Bosnian War is a simulation of the brutal ethnic war that took place in Bosnia and Herzegovina in 1992–1995. There are two players: the Government player and the Bosnian Serb (VRS; Serb) player. The Government player controls the units of the Croatian Defense Council (HVO) although certain game events allow the Serb player to control the HVO units. The Serb player can also control the units of the Krajina Serb Army (SKV) through random events (13.0 & 17.0) or NATO intervention (15.0). The Government player can also control units of the Croatian Army (HV) under certain conditions (14.4). In this game, the enemy population is not the victim of collateral damage: the enemy population is the target, so conquering towns and cities and practicing ethnic cleansing is a key aspect of the game. more info
Strategy & Tactics Issue #350 - Game Edition
Strategy & Tactics Issue #350 - Game Edition
Price: $49.99

Reves de Gloire is a solitaire, strategic-level wargame of the Napoleonic Wars between 1805-14. The player takes the role of Napoleon Bonaparte, the newly self-crowned Emperor of France, determining French foreign and military policy, establishing Bonapartist dynasties in satellite states, and raising and leading French and allied armies and fleets in an era of ever-shifting alliances. The game system controls the opposing Coalition forces led by Great Britain. The objective of the Empire is to conquer or control either Great Britain, or as much of Europe as possible, without upsetting the balance of Power, and thus triggering radical revolution or conservative reaction.
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