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World at War, Issue #109 - Game Edition
World at War, Issue #109 - Game Edition
Price: $54.99

Burma 1945 is a conflict simulation of the decisive campaign in Burma from November 1944 to May 1945. In this game, the Allies are on the offensive, trying to reconquer most of Burma from the Japanese before the onset of the monsoon season.

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World at War, Issue #109 - Magazine
World at War, Issue #109 - Magazine
Price: $12.99

Forgotten Victory: Burma 1945 At the start of 1945, British Fourteenth Army faced massive logistical challenges and a veteran enemy full of fight. The British had to mount an offensive over hundreds miles of nearly impassable terrain and across two major rivers, which meant relying on aerial and riverine transport. Nevertheless, they conducted a brilliant campaign, retaking most of Burma before the onset of the monsoons in May.

Along with other great articles: St. Vith, 16–23 Dec 1944, Retreat to the Dnepr, July to September 1943, Truppenfuehrung: Germany’s Operational Manual

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World at War, Issue #108 - Game Edition
World at War, Issue #108 - Game Edition
Price: $54.99

West Front 1944 is a two-player wargame of the campaigns along the Rhine in the winter of 1944–45 (December to March). The Allies are attempting to establish bridgeheads across the Rhine River while the Germans are planning for their Ardennes counteroffensive. The game uses a variant of the Boots / Manstein’s War system to model command, control, and logistics on an operational scale. Both players have a wide range of operational plans which they can execute to attempt to seize certain strategic objectives. Can you turn the tide of history in that decisive winter of 1944–45?

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World at War, Issue #108 - Magazine
World at War, Issue #108 - Magazine
Price: $12.99

West Front ‘44, Decision on the Rhine The final quarter of 1944 saw Anglo-Allied armies advance toward the Rhine in a series of hard-fought battles. The start of that winter also saw the Germans launching a last great offensive. The result was, by the spring of 1945, the Allies were in position to move into the heartland of the Reich. All that was the result of command decisions made starting years before.

Along with other great articles: The Uman Pocket, July–August 1941, Australia’s Bougainville Campaign, Nov 1944–Aug 1945, Hermann Balck, Greatest “Forgotten” German General of World War II

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World at War, Issue #107 - Game Edition
World at War, Issue #107 - Game Edition
Price: $54.99

Stalingrad Relief 1942 is a division/regiment-level game covering German efforts in December 1942 to open a supply corridor to German 6th Army and 4th Panzer Army units surrounded at Stalingrad. The rules for Stalingrad Relief are based on the Battles in the East series of games spanning many of the World War II Eastern Front battles between 1941 and 1945. Some are well known, while recently released archival material has allowed others to be accurately recreated for the first time. The game mechanics are an evolution of the SPI classics Army Group South and Panzergruppe Guderian. These have been updated and incorporate later game mechanics, such as those found in SPI/TSR/DG Cobra. more info
World at War, Issue #107 - Magazine
World at War, Issue #107 - Magazine
Price: $12.99

France Overseas: What If They Fought On? On 16 June 1940, as the Germans advanced into France, Gen. Phillipe Petain said the “unity and preservation of France” demanded an armistice before the army was destroyed. Premier Paul Renaud refused, but the cabinet rejected his call to continue the war from North Africa by a vote of 13 to 6. In that way, one of the most significant strategic decisions made among the Allies during the first half of the war was decided by four votes.

Along with other great articles: The Battle of the Mius River, 1943, The Bougainville Campaign, The Desert Air Force

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World at War, Issue #106 - Game Edition
World at War, Issue #106 - Game Edition
Price: $54.99

France Overseas, 1940. A two player alternative history wargame that examines the possibilities inherent in the campaign that could have occurred in northwest Africa late in 1940 if the French had resolved not to give up. The assumption is they instead chose to evacuate as much of the French Army as possible to Tunisia, Algeria and French Morocco.

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World at War, Issue #106 - Magazine
World at War, Issue #106 - Magazine
Price: $12.99

France Overseas: What If They Fought On? On 16 June 1940, as the Germans advanced into France, Gen. Phillipe Petain said the “unity and preservation of France” demanded an armistice before the army was destroyed. Premier Paul Renaud refused, but the cabinet rejected his call to continue the war from North Africa by a vote of 13 to 6. In that way, one of the most significant strategic decisions made among the Allies during the first half of the war was decided by four votes.

Along with other great articles: The Battle of the Mius River, 1943, The Bougainville Campaign, The Desert Air Force

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World at War, Issue #105 - Game Edition
World at War, Issue #105 - Game Edition
Price: $49.99

Operation Ironclad: Madagascar 1942. A two-player game covering the British invasion of the island of Madagascar in 1942. At this time Vichy French forces controlled Madagascar with the potential of turning the island into a base for Axis attacks against Allied sea lanes in the western Indian Ocean. Ironclad was the first phase of the invasion which began in May and concluded in November.

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World at War, Issue #105 - Magazine
World at War, Issue #105 - Magazine
Price: $11.99

Operation Ironclad: Madagascar 1942 On 5 May 1942, under the codename Operation Ironclad, the British attacked the Vichy French port of Diego Suarez on the north coast of Madagascar. It was the beginning of a six-month campaign for that island, control of which was vital if the Allies were to keep secure the lines of communication across the Indian Ocean.

Along with other great articles: The Vistula-Oder Offensive, 1945, Netherlands 1940, Defeating the U-boats

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