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Strategy & Tactics Issue #360 - Game Edition
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Eagles of Rome is a grand tactical system for battles of the Roman Era, from the Republic through the Empire to the early Byzantine era. This game is Scipio, covering the battles of the Middle Republic, mainly during the Punic and Macedonian Wars (roughly, 246–100 BC). Players command armies, from Roman legions to Macedonian Phalangites and Carthaginian companion cavalry, with distinctions between melee and fire combat, plus special tactics. Morale is a critical factor. The scenarios provide specific rules for the included battles.
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Strategy & Tactics Issue #360 - Magazine
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Eagles of Rome II: The Era of Scipio During the third, second and first centuries BC, the Roman legion emerged as the dominant military system across the Mediterranean world. To achieve that, the legions overcame the armies of Alexander’s Successor states and the Carthaginian Empire. Here is our analysis. Feature articles including: The Battle of Big Hole Basin, The Kaiser’s Raiders: 1914–18, Firebase Ripcord
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Strategy & Tactics Issue #359 - Game Edition
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Forgotten Front: Italy, 1944-45 is a conflict simulation of the last year of World War II on the Italian Front between the Allied forces (British, United States and their allies) and the Axis powers (German and Italian fascists).
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Strategy & Tactics Issue #359 - Magazine
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Forgotten Front: Italy, June 1944–May 45 On 5 June 1944, Rome fell to the Allies. It was the first Axis capital to do so, and it should have been huge news. However, D-Day took place the next day. As one reporter put it at the time, Allied forces in Italy—and across the Mediterranean—suddenly “become performers without an audience.” Italy remained a backwater for the rest of the war, but here is our analysis of its continued strategic importance. Feature articles including: 17th Century Corporate Wars, The Battle of Parwan: Afghanistan, 1221, The Cenepa War
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Strategy & Tactics Issue #358 - Game Edition
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Pensacola 1779-1782 is a two-player, strategic-level wargame simulating Spanish, French, and Patriot operations against British and Loyalist forces in the territories of Louisiana and East and West Florida, from the Mississippi basin to Georgia, during the American Revolution.
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Strategy & Tactics Issue #358 - Magazine
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Pensacola & the American Revolution in the Southwest In 1779, Louisiana was a remote colony far from the centers of power of the Spanish Empire. Ceded to Spain by the French after the Seven Years War, the Spanish saw it as a defensive barrier protecting their more valuable colonies to the south. Over the next two years, however, Louisiana and the Gulf coast became a critical theater in the American Revolution. Here is our analysis of that strategic evolution. Feature articles including: Battle of the Bagradas River: 255 BC, Romanian Disaster at Stalingrad, Battle for Hill 108
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Strategy & Tactics Issue #357 - Game Edition
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CENTCOM is an operational one-player simulation of US-CENTCOM military operations in Afghanistan and Iraq during 2001 to 2003 and optionally 2005. The player controls the forces of the CENTCOM (US, NATO, Northern Alliance, and other Allies). The game system controls the opposing OPFOR forces (Al Qaeda, Taliban, and Iraqi). The objective of the game is for CENTCOM to destroy both the forces of Al Qaeda and Saddam Hussein thereby establishing the basis for a stable Persian Gulf.
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Strategy & Tactics Issue #357 - Magazine
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CENTCOM: War for the Persian Gulf, 2001–03 In 2001 the US and its coalition partners launched operations in the Persian Gulf, first in Afghanistan and then Iraq. Both were initiated as responses to the 11 September 2001 terror attacks against the Twin Towers and Pentagon. Both were initially successful, but then led to continuing conflicts that have altered the balance of power across the Middle East. Feature articles including: Defeat of the White Sheep Turks, Gallipoli Quagmire: Four Battles of Krithia, George Washington’s Crusade Against the Iroquois
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Strategy & Tactics Issue #356 - Magazine
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The Siege of Vienna: 1683 In September 1683, a battle was fought around Vienna, Austria, in which a coalition of European nations engaged the Ottoman forces besieging that city. The battle proved to be a turning point in European history. Feature articles including: Battle of the Aegates Islands, The Liberation of Prague: 5–11 May 1945, The 1970 Cambodian Incursion
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Strategy & Tactics Issue #355 - Game Edition
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11 Days War is a two-player wargame, covering the final Central Powers offensive on the East Front, February to May 1918 (Operation Faustschlag), to include both the initial 11 days of offensive operations against the Bolsheviks and the ensuing pursuit in the Ukraine. The game pits the Central Powers (Germany, Austria-Hungary, their allies) against the Bolsheviks (or Reds, plus their allies). Additionally, there are third power forces called Greens which may come under the control of either player. There are three scenarios, representing different starting situations. The game system models warfare in the chaotic situation of the Eastern Front during the opening of the Russian Civil War. Further, the movement rules model the situation of operating in later Winter and Spring thaw, where railroads were vital.
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