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Preview coming issues of Strategy & Tactics, World At War, and Modern War.
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12/1/17 to include Strategy & Tactics #309
12/15/17 to include Modern War #34
12/29/17 to include Strategy & Tactics Quarterly #1
1/19/18 to include World At War #59
2/2/18 to include Strategy & Tactics #310
2/16/18 to include Modern War #35
3/16/18 to include World At War #60
3/30/18 to include Strategy & Tactics Quarterly #2
4/13/18
to include Strategy & Tactics #311
4
/27/18 to include Modern War #36
5
/25/18
to include World At War #61
7/6/18 to include Strategy & Tactics Quarterly #3
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Modern War, Issue #36 - Game Edition
Modern War, Issue #36 - Game Edition
Price: $39.99
PREVIEW

Cold Start: The Next India-Pakistan War (CS) is a strategic-level, two-player wargame of low-intermediate complexity that covers the campaign that could occur if the Indians decide to try for the big win over long-time opponent Pakistan. The title comes from the fact “Cold Start” is the phrase used by the Indian military to describe their officially declared policy of eschewing the first use of nuclear weapons in any future war with Pakistan.

Modern War, Issue #37 - Game Edition
Modern War, Issue #37 - Game Edition
Price: $39.99
PREVIEW

Putin Moves South is an operational-strategic level two-player wargame covering a hypothetical struggle between Russia and a coalition of opposing states to gain control of Central Asia, encompassing the area from the Russian frontier to the Persian Gulf. Combatants include, Russian, NATO, Chinese, Iranian, and various Central Asian States including the Persian Gulf countries.

Modern War, Issue #38 - Game Edition
Modern War, Issue #38 - Game Edition
Price: $39.99
PREVIEW

Soyuz ’81 is an intermediate low complexity two-player wargame covering the possibilities inherent within the first month of that never-run operation. The Soviet side encompasses all Soviet, East German and Czechoslovakian forces. The Polish side consists of that nation’s regular army and state militia. Each hex represents 16 miles (26 km) from side to opposite side. Each turn represents one tenth of a month (approximately three days). Each unit of maneuver is a division. The game map covers Poland and the adjacent jump off areas for the Soviet Army.

Modern War, Issue #39 - Game Edition
Modern War, Issue #39 - Game Edition
Price: $39.99
PREVIEW

Axis of Evil is an operational-strategic level two-player wargame covering a struggle between the Russian-led Eurasian Union and a Coalition of opposing states to gain control of the Middle East, from Iran to Syria and the Persian Gulf. Possible combatants include Russia, various Middle Eastern states, China, Iran, and the Persian Gulf countries.

Modern War, Issue #40 - Game Edition
Modern War, Issue #40 - Game Edition
Price: $39.99
PREVIEW

Chechen War is an operational-strategic level two-player simulation of the 1st Chechnya War (1994-1996) wherein the Russian Federation under Boris Yeltsin attempted to directly and forcibly put an end to the Chechen independence movement. The Russian player must deal with low morale at the front and at home to win the war to keep Chechnya within the Russian Federation.

Modern War, Issue #41 - Game Edition
Modern War, Issue #41 - Game Edition
Price: $39.99
PREVIEW

Sixth Fleet is a two-player, strategic-level wargame of the struggle for the Mediterranean set during a hypothetical Warsaw Pact versus NATO war during the 1970s and 1980s. It is primarily a naval-air conflict, with some elements of power projection using ground forces. The game map represents various sea zones (or zones) within the Mediterranean, as well as adjoining land areas. Critical bases for both sides, including neutral nations are also depicted.

Modern War, Issue #42 - Game Edition
Modern War, Issue #42 - Game Edition
Price: $39.99
PREVIEW

The Dragon that Engulfed the Sun is a two-player operational-strategic-level wargame simulating a hypothetical Chinese invasion of Japan. The premise of this game is a sudden war has erupted on the Korean peninsula, compelling China to intervene in the conflict—this time well before the United States could reinforce South Korea sufficiently to prevent it from being overrun.

Strategy & Tactics Issue #311 - Game Edition
Strategy & Tactics Issue #311 - Game Edition
Price: $39.99
PREVIEW

Pacific Subs. Germany's U-boats are better known, but the US Navy's submarine fleet achieved the greater victory, bringing the Japanese Empire to its knees by hollowing out its merchant fleet. In this solitaire game, you the player represent the skipper of a submarine. You task is to conduct patrols against the Japanese by supporting the US fleets in combat, ambushing Japanese warships, carrying out covert operations in Japanese territory, and, above all, by sinking merchant ships and tankers. You can conduct one of several individual patrols, or fight the whole campaign, with a goal of promotion to Captain---if you survive.
Strategy & Tactics Issue #312 - Game Edition
Strategy & Tactics Issue #312 - Game Edition
Price: $39.99
PREVIEW

Alesia is a two-player game of the epic battle between Roman and Gallic forces in 52 BC. The battle pitted two of the great Leaders of that era against each other: Julius Caesar and Vercingetorix. This began as a Roman siege of the Gallic fortress at Alesia, and concluded with a decisive battle. The game system emphasizes command control. Players pick command markers to generate actions, modeling the chaos of the original battle.
Strategy & Tactics Issue #313 - Game Edition
Strategy & Tactics Issue #313 - Game Edition
Price: $39.99
PREVIEW

Windhoek is a wargame of the campaign in which British Empire forces, mainly from the Union of South Africa, conquered the German colony of Southwest Africa. In the original campaign, the British won within ten months, but the campaign could have gone different, as von Lettow Vorbeck demonstrated in German East Africa. This is a two-player game, in which one side commands the Germans, and the other Allied forces (including South Africa, British and Portuguese colonial).