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Strategy & Tactics Issue #310 - Magazine
Strategy & Tactics Issue #310 - Magazine
Price: $9.99

American Civil War: The Civil War was the end result of a decades-long sectional rivalry driven largely, but not exclusively, by the question of slavery. The resulting conflict was a cataclysm that shook the United States to its core.

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Strategy & Tactics Issue #328 - Magazine
Strategy & Tactics Issue #328 - Magazine
Price: $9.99

Vicksburg: Joint Operations in the American Civil War: In July of 1863 two battles were fought which became recognized as decisive in the American Civil War. The first was fought at Gettysburg. The second was along the Mississippi, where General Ulysses S. Grant at the Gibraltar of the Confederacy—Vicksburg.

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Strategy & Tactics Issue #334 - Magazine
Strategy & Tactics Issue #334 - Magazine
Price: $9.99

What If: Rio Grande War, 1865: As the Civil War ended in 1865, the US moved an army to the Rio Grande. That was a first move in anticipation of war with the French-sponsored Empire of Mexico. Instead, France’s Emperor Napoleon III withdrew his forces from Mexico, and the country fell to republican rebels led by Benito Juárez. What were the other possibilities? more info
Strategy & Tactics Issue #252 - Game Only
Strategy & Tactics Issue #252 - Game Only
Price: $30.00

The Civil War in the Far West: The New Mexico Campaign, 1862 (NMC)

A two-player, low-to-intermediate complexity simulation of the Confederate invasion of the US southwest. It's primarily a strategic-level design, but it also contains operational undertones. The Confederate player is generally on the offensive, but the situation also calls for the Union player to make counterattacks.

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Strategy & Tactics Issue #258 - Game Only
Strategy & Tactics Issue #258 - Game Only
Price: $30.00

The Santiago Campaign, 1898 (TSC)

A low-complexity, two-player, operational-level simulation of the US campaign to capture the Cuban port of Santiago during the Spanish-American War, designed by Ron Bell.
Solitaire play is also doable, provided the player is willing to ‘fudge’ the concealed Spanish units rule. The US player controls all American and Cuban units; his opponent controls the Spanish units.
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Custer book cover
With Custer At The Death
Price: $30.00

With Custer At The Death - By Robert F. Burke

The fascination with Custer's Last Stand hasn't diminished in the decades since 1876. He led his regiment well ahead of the main body, only to run into an unprecedented gathering of Indians.

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Strategy & Tactics Issue #264 - Game Only
Strategy & Tactics Issue #264 - Game Only
Price: $30.00


Shiloh: Bloody April, 1862

The design, by Paul Koenig, uses an evolution of the old-Avalon Hill classic, Gettysburg ’77. Each game turn equals one hour, and each hex on the map represents 100 yards. Units of maneuver are double-sided brigades.
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The Quest For Annihilation
The Quest For Annihilation
Price: $35.00


The Quest For Annihilation
By Christopher Perello

Civil War came to the United States when the first shot was fired at Fort Sumter on 12 April 1861. Most people, including the military and political leaders of both sides, thought the war would be won or lost quickly in the Napoleonic tradition, with a great battlefield collision. Instead, the war ground on for four increasingly bloody years, inching steadily but slowly into the Southern heartland. Battles were frequent, but rarely decided more than the control of a single town or a few blood-soaked fields.
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Strategy & Tactics Issue #264 - Game Edition
Strategy & Tactics Issue #264 - Game Edition
Price: $39.99


Shiloh: Bloody April, 1862

The design, by Paul Koenig, uses an evolution of the old-Avalon Hill classic, Gettysburg ’77. Each game turn equals one hour, and each hex on the map represents 100 yards. Units of maneuver are double-sided brigades.
more info
Strategy & Tactics Issue #277 - Game Edition
Strategy & Tactics Issue #277 - Game Edition
Price: $39.99

Ticonderoga. An analysis of the French & Indian War campaign that secured upstate New York for the British.

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