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Strategy & Tactics Issue #270 - Magazine Only
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The American Revolution: Decision in North America (AR)
is a two-player wargame, designed by Joseph
Miranda, in which you command the Americans or the British in the War of
American Independence, 1775-82. The American player may also control French and
Spanish units if those nations enter the war. Instead of the full campaign
game, players may also choose to play the shorter scenario that ends in 1779.
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Strategy & Tactics Issue #277 - Magazine Only
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Ticonderoga. An analysis of the French & Indian War campaign that secured upstate New York for the British.
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Strategy & Tactics Issue #291 - Magazine
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Warpath – The American Civil War in the Indian Territories: complete analysis of this little known but important theater of the war.
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Strategy & Tactics Issue #295 - Magazine
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Germantown: Washington's failed attack on the British army outside Philadelphia in October 1777 nevertheless served notice the Continental Army had become a competent force on the battlefield.
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Strategy & Tactics Issue #297 - Magazine
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1863: the decisive phase of the Civil War came in the spring and summer of 1863, when Union victories broke the victory spell of Robert E. Lee in the east, and broke the back of the Confederacy at Vicksburg.
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Strategy & Tactics Issue #308 - Magazine
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Conquer or Perish - Securing Texan Independence at San Jacinto: Analysis of the Texas Revolution and the pivotal battle that would lead to the foundation of the Republic of Texas.
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Strategy & Tactics Issue #310 - Magazine
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American Civil War: The Civil War was the end result of a decades-long sectional rivalry driven largely, but not exclusively, by the question of slavery. The resulting conflict was a cataclysm that shook the United States to its core.
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Strategy & Tactics Issue #252 - Game Only
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The Civil War
in the Far West: The New Mexico Campaign, 1862 (NMC)
A two-player, low-to-intermediate complexity simulation of the
Confederate invasion of the US southwest. It's primarily a
strategic-level design, but it also contains operational undertones.
The Confederate player is generally on the offensive, but the situation
also calls for the Union player to make counterattacks.
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Strategy & Tactics Issue #218 - Game Edition
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Empires at War is a game series that simulates battles of the mid-19th century. The system deliberately adopts the perspective of the top generals of the time. Command control, morale and choice of combat tactics are given great attention.
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Strategy & Tactics Issue #236 - Game Edition
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They Died with Their Boots On, Volume I: Custer's Last Stand & Quebec 75
They
Died With Their Boots On, Vol. 1,
presents a wargame system that simulates two campaigns of the US Army in the 18th
and 19th centuries. The rules use sub-systems that show the wild
fluctuations of fortune that affected the forces of both sides, from heroic
last stands to blunders that led to some of the more infamous military actions
of the century. This edition of Boots includes two games: Quebec ‘75:
The US Invasion of Canada, 1775-76; and Custer’s Last Stand: The
Yellowstone/Little Bighorn Campaign, 1876.
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