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Sample Pack - Game Edition (All 3 Titles)
Price: $69.95

Sample Pack: One randomly selected back issue of Strategy & Tactics Game Edition, World at War Game Edition, and Modern War Game Edition. These sample packs are great for gifts and introducing friends to our magazines!
Sample Pack - Magazines (All 3 Titles)
Price: $14.95

Sample Pack: A randomly selected back issue of Strategy & Tactics, World at War, and Modern War magazines. These sample packs are great for gifts and introducing friends to our magazines! (Game supplement not included)
Strategy & Tactics Issue #303 - Game Edition
Price: $35.00

War Returns to Europe: Yugoslavia 1991 is a simulation of the first engagements of the Yugoslav Wars of 1991-2001. Game play begins in June 1991 when Slovenia and Croatia proclaimed independence from the Federal Republic of Yugoslavia, and ends in early 1992.
Strategy & Tactics Issue #303 - Magazine
Price: $7.00

The Battle of Fort Stevens: The Civil War came to Washington DC in July 1864. The ensuing battle would pit Union and Confederate forces in the Battle of Fort Stevens.

Modern War, Issue #27 - Game Edition
Price: $35.00

Players control actual and hypothetical combat units utilizing a wide range of technologies and forces to gain objectives. Modern Battles includes two games: Kaliningrad, covering a hypothetical Russian clash with NATO forces at the Russian Baltic Fleet forward base, and Mosul, a clash between ISIS and Coalition forces in Iraq. There are two players in each game, commanding opposing forces. Both games use a main body of shared rules, and each also has its own scenario special instructions.

Modern War, Issue #26 - Game Edition
Price: $35.00

Invasion Afghanistan: The Soviet-Afghan War is a solitaire game that simulates the Soviet invasion of and the war in Afghanistan, 1979-89. The player controls Soviet forces, but the Opposition Force (the Resistance) is controlled by the game system. The war is played as scenarios in which you, the player, must accomplish various Missions to win. The game shows the war from the perspective of the Soviet command; It concentrates on its major historical objectives…victory is in terms of holding the cities, towns, and lines of communications. You can also win by destroying Resistance morale.
Modern War, Issue #26 - Magazine
Price: $7.00

The Soviet-Afghan War 1979-1989: In December 1979 the Soviet Union invaded Afghanistan. Under the guise of helping support the Afghan Communist government, the Soviets would spend the next decade fighting an Islamic insurgency.
Modern War, Issue #25 - Magazine
Price: $7.00

Yom Kippur War: The Sinai Front: On the holiest day of the Jewish calendar, Egyptian and Syrian forces launched a surprise attack on Israel. The war would erase the concept of Israeli invincibility on the battlefield, and eventually lead to peace between Egypt and Israel.

Modern War, Issue #25 - Game Edition
Price: $60.00

Special Edition

October War is a wargame of the 1973 Arab-Israeli War. There are two Theaters of Operation: Sinai and Golan, both portrayed as a point to point system (since most of the major actions were fought over key points or lines of communications). There are two players in the game, one commanding the Israelis, and the other the Arabs, and the game emphasizes critical factors of the conflict, but allows for large units to break down into smaller units, representing organizational flexibility and cohesion. The game is driven by the drawing of event markers which represent major tactical and strategic factors that affected the course of the campaign historically.

Modern War, Issue #24 - Game Edition
Price: $35.00

Ambush at LZ Albany depicts the ambush of US air cavalry units by the North Vietnamese Army on 17 November 1965, during the Pleiku Campaign. Turns cover one hour, with multiple impulses driven by a random chit draw. Additional chits add extra assets like artillery and air power. US and NVA platoons maneuver through areas of jungle, sawgrass, and clearings. Leaders magnify unit abilities but are vulnerable. The NVA player is bent on maximizing US losses before being overwhelmed by firepower. The US player must stabilize the situation, maximize NVA casualties, and evacuate wounded to prevent their falling into enemy hands.