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Strategy & Tactics Issue #323 - Game Only
Strategy & Tactics Issue #323 - Game Only
Price: $35.00

Rangers: Lead The Way is a solitaire simulation of the US Army Ranger assault on the Pointe du Hoc on D-Day. The game challenges the player to do better than the actual Ranger attack up the cliffs that historic morning and additionally allows the player to fight the battle using the planned, rather than the actual, forces and landing beaches. The scenarios cover action through 0300 June 7, a span of almost 24 hours.

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Strategy & Tactics Issue #322 - Game Only
Strategy & Tactics Issue #322 - Game Only
Price: $35.00

Banana Wars: Us Intervention In The Caribbean 1898-1935. Banana Wars is a two-player game simulating the period between 1898 and 1935 that saw increased US involvement due to the novelty and growing popularity of what else— the banana. During this period, the US Military participated in over 50 operations in a dozen Caribbean, Central and South American countries. Some interventions lasted for years. more info
Strategy & Tactics Issue #321 - Game Only
Strategy & Tactics Issue #321 - Game Only
Price: $35.00

Paratrooper: Great Airborne Assaults, Korea is a game system simulating airborne operations. There are two players, commanding the airborne and defending forces. Each game in the system will include one or more scenarios, representing different airborne operations. Units represent airborne (parachute, glider) and ground forces, plus air support. Combat resolution is quasi-tactical. Central to play of the game is the command system, with players expending command points to conduct special actions. more info
Strategy & Tactics Issue #315 - Game Only
Strategy & Tactics Issue #315 - Game Only
Price: $35.00

Red Tide South is a two-player game. It is a stand-alone game that can is also designed to be played with Red Tide West (Modern War #15). A war in Europe during the 1980’s was primarily going to be decided, one way or the other, in West Germany. Other fronts and theaters were therefore almost irrelevant in the short term. Considering the Soviets’ exceedingly optimistic timetables by which they intended to overrun West Germany, events elsewhere would have not even played out before the war ended (either by mutual annihilation or by rapprochement). more info
Strategy & Tactics Issue #313 - Game Only
Strategy & Tactics Issue #313 - Game Only
Price: $35.00

Windhoek is a wargame of the campaign in which British Empire forces, mainly from the Union of South Africa, conquered the German colony of Southwest Africa. In the original campaign, the British won within ten months, but the campaign could have gone different, as von Lettow Vorbeck demonstrated in German East Africa. This is a two-player game, in which one side commands the Germans, and the other Allied forces (including South Africa, British and Portuguese colonial). more info
Strategy & Tactics Issue #307 - Game Only
Strategy & Tactics Issue #307 - Game Only
Price: $29.00

Cold War, Hot Armor is a two-player game in which players take command in armored actions during the Cold War. The game is part of a series; this particular game is set during the War in Vietnam, 1954-75. Future games will include battles in continental Africa, the Middle East and eventually a hypothetical NATO-Warsaw Pact conflict. The game system emphasizes command control, combined arms, and evolving technology. more info
Strategy & Tactics Issue #306 - Game Only
Strategy & Tactics Issue #306 - Game Only
Price: $30.00

Agricola is a wargame of the campaign fought by Gnaeus Julius Agricola, the Roman governor of Britain (AD 77-85) to conquer northern Britannia (modern Britain). There are two players, the Roman and the Caledonian (the latter actually representing various northern British tribes). Each player is provided with cardboard pieces called “units” that represent military formations or tribal warbands. Players move their units, conduct battles and objectives. more info
Strategy & Tactics Issue #305 - Game Only
Strategy & Tactics Issue #305 - Game Only
Price: $29.00

Armies of the White Sun is a solitaire wargame covering the fighting in China from the Marco Polo Bridge Incident through Pearl Harbor to the planned 1943 Operation Go-Go aimed at capturing Chongking and ending Chinese resistance at the national level. The single player actively commands the invading Japanese forces, while the rules system directs him in the deployment of the defending Chinese. The player wins by capturing key areas on the map. Throughout the game, the player selects units for an operational force, then maneuvers with that force to achieve objectives while fighting Chinese forces as they appear during operations. more info
Strategy & Tactics Issue #303 - Game Only
Strategy & Tactics Issue #303 - Game Only
Price: $30.00

War Returns to Europe: Yugoslavia 1991 is a simulation of the first engagements of the Yugoslav Wars of 1991-2001. Game play begins in June 1991 when Slovenia and Croatia proclaimed independence from the Federal Republic of Yugoslavia, and ends in early 1992. more info
Strategy & Tactics Issue #302 - Game Only
Strategy & Tactics Issue #302 - Game Only
Price: $30.00

Great Northern War is a wargame covering the Swedish-Russian War of 1700-09. This period of the war ended with the decisive battle of Poltava. Scenarios show various periods of fighting. There are two sides in the game, the Swedish Empire (Empire for short) which is defined as Sweden and its allies, and the Russian Coalition (Coalition for short), which is defined as Russia and its allies. Players conduct Actions which generate discrete movement, combat, and other operations. Each turn represents a season of operations. During each turn, players take various Actions, alternating one at a time with the other. more info