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These products are the map, counters and rules only. No magazine is included. Limited quantity; not all issues are available in this format.

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World at War, Issue #76 - Game Only
World at War, Issue #76 - Game Only
Price: $35.00

Operation Jupiter: Churchill’s Plan to Invade Norway, 1942 (OJ) is an intermediate complexity, two-player wargame simulating the possible events that could have unfolded during the first 30 days of this planned but never run World War II campaign. The British prime minister had intended it as a strategic alternative for the Anglo-American invasion of French North Africa in November 1942 (Operation Torch). Operation Jupiter was envisioned by Churchill (as stated in his memorandum of May 1942) to be a second front (on a small scale) that would gain possession of the northern airfields in Norway and establish a force that would keep open the northern sea route to Russia.

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Strategy & Tactics Issue #326 - Game Only
Strategy & Tactics Issue #326 - Game Only
Price: $30.00

Mukden 1905 is a two-player simulation (easily adapted for solitaire play) of the climactic struggle of the Russo-Japanese War of 1904-05. Both players have the opportunity to attack and defend, but the main burden of the offensive is on the Japanese player. more info
Modern War, Issue #51 - Game Only
Modern War, Issue #51 - Game Only
Price: $35.00

Objective Frankfurt is a two-player alternative history wargame intended to investigate the operational parameters that would have been in place during the first four days of fighting in that border area of West Germany had the Soviet Union decided to try to attack sometime in the early 1980s. It was during that time frame the Warsaw Pact achieved a possible decisive “correlation of forces” between their militaries and those of the West.

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World at War, Issue #75 - Game Only
World at War, Issue #75 - Game Only
Price: $35.00

Centrifugal Offensive: The Japanese Campaign in the Pacific, 1941-42 is a solitaire, strategic level wargame of the initial Imperial Japanese campaigns in the Pacific War, 1941 to 1942. The player commands the Japanese forces, with the Allies are controlled by the game system. The player's objective is to accomplish campaign objectives ahead of the original schedule, thereby forestalling the inevitable US-led Allied offensive.

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Strategy & Tactics Issue #325 - Game Only
Strategy & Tactics Issue #325 - Game Only
Price: $35.00

Italian-Ottoman War 1911-1912 is a two-player wargame using a variation on the system used in Windhoek (S&T #313) simulating the Italian invasion of the territories that became Libya in 1911 and the subsequent campaign that ended in the following year. The campaign saw the Italians seize the coastal towns, but the Ottomans, supported by local Arab and Bedouin tribes, fell back into the interior. The war came to an end via Italian naval attacks in the Aegean and elsewhere, with the Ottomans finally ceding Libya to Rome. This laid the foundation for the establishment of an Italian colony and had an obvious effect on the campaign in North Africa during World War II.

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Modern War, Issue #50 - Game Only
Modern War, Issue #50 - Game Only
Price: $35.00

Putin Moves East is an operational-strategic level two player wargame covering a struggle for control between the Russian led Eurasian Union and a Coalition of opposing states, led by the People's Republic of China, to gain control of the Far East. Among other things, the game presumes a breakdown in Russian Chinese relations leading to open belligerency. Units represent operational task forces of corps or reinforced size; special forces; airpower; and cyberwar. Additionally, paramilitary forces play a significant role in the game rules.

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World at War, Issue #74 - Game Only
World at War, Issue #74 - Game Only
Price: $35.00

Munich War: World War II in Europe 1938 is a two-player game. One player commands the Axis, controlling Germany and the countries aligned with Berlin. The other is the Allied player, who controls the anti-German forces. It is an operational level simulation of a hypothetical World War II in Europe that began in the fall of 1938. The assumption is that the British and French governments did not back down at the September 1938 Munich conference when Hitler demanded the Sudetenland from Czechoslovakia and instead went to war with the Third Reich.

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Strategy & Tactics Issue #324 - Game Only
Strategy & Tactics Issue #324 - Game Only
Price: $35.00

Fight The Fall: Faesulae A.D. 405 & Tricamerum A.D. 533 is a two-player wargame system that simulates the battles that occurred during the era AD 376 to 560, roughly the time from when the Goths crossed the Danube to the Byzantine reconquest of the west. more info
World at War, Issue #73 - Game Only
World at War, Issue #73 - Game Only
Price: $35.00

Spring Awakening is a two player wargame of Operation Fruhlingserwachen, the final major German offensive of World War II. The German plan was to launch a two-pronged attack to secure a defensive zone for the Lake Balaton oilfields in northern Hungary. The offensive failed in the face of Soviet resistance, and the ensuing Red Army offensive swept into Vienna. While historically, the situation was dismal for the Third Reich, the objective is for players to do better than their historical counterparts.

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Strategy & Tactics Issue #323 - Game Only
Strategy & Tactics Issue #323 - Game Only
Price: $35.00

Rangers: Lead The Way is a solitaire simulation of the US Army Ranger assault on the Pointe du Hoc on D-Day. The game challenges the player to do better than the actual Ranger attack up the cliffs that historic morning and additionally allows the player to fight the battle using the planned, rather than the actual, forces and landing beaches. The scenarios cover action through 0300 June 7, a span of almost 24 hours.

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