Catherine The Great
Catherine
The Great is a purposed-designed
solitaire wargame of the expansion of the Russian Empire under Empress
Catherine II (1762-96). The player purposefully conducts the affairs of
the Russian Empire and its allies, while the game system does the same
for the anti-Russian coalition made up of a shifting alliance of powers.
Central
to play of the game are its 'policy cards.' They trigger various
strategies, powers at war, and other events that shape the general
course of play. Policy cards are activated in one of two ways: the
Empire player can choose which policies he will activate, while
coalition policies are activated by the draw of markers. The Empire
player may move his forces freely. The game system moves coalition
forces according to a schedule of precedence.
objective of the
game is for the Russian Empire to have gained an advantageous position
at the end of play, measured in terms of gaining certain objectives.
The player must, however, also look toward maintaining the "balance of
power," or he may face disintegration of the entire European state
system. Depending on how well the player attains his objectives, then,
will really be the thing that determines the nature of victory.
While
Catherine the Great has been purpose-designed to be a solitaire game,
more than one can play at the same time as part of a Russian Empire
command team. Player's can divvy up responsibilities as they please for
different parts of the Russian Empire, with the most veteran gamer
taking the role of Czar and deciding who gets what resources.
Each
region represents a distinct geographic area or province within a
power. Each unit represents an entire army or fleet. Each turn
represents five years. Designed by Joseph Miranda
Player: 1.
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