|
|
|
|
 |
Strategy & Tactics Issue #336 - Magazine
|
|

The First Punic War: A Strategic Analysis: For 24 years the Carthaginian Empire engaged the Roman Republic in a conflict that became known as the First Punic War (264–41 BC). While the Second Punic War (218–01 BC) is better known, the earlier war laid the foundation for Rome’s dominance.
|
|
 |
|
|
|
|
 |
Strategy & Tactics Issue #342 - Magazine
|
|

Carolingian Twilight: The Frankish kingdom reached its zenith as the Carolingian Empire during the reign of Charlemagne (771–814), but it sundered when his grandsons fought each other for control.
|
|
 |
|
|
|
|
 |
Strategy & Tactics Quarterly #15 - Alexander w/ Map Poster
|
|

Alexander: Few historical figures are better known than Alexander III (the Great) of Macedon, whose epic conquest of the Eastern Mediterranean world is the stuff of legend. With great talent comes great ambition, however, Alexander was driven to outdo his predecessors, driving his army to the point of mutiny. His ambition also caused him to be ruthless in extracting wealth and obedience from his subjects.
|
|
 |
|
|
|
|
 |
Strategy & Tactics #260 - Game Edition
|
|

Black Prince: Crecy & Navarette - reflects that diversity by simulating two battles,
both of which represented a clash of distinct weapons and tactics.
|
|
 |
|
|
|
|
 |
Strategy & Tactics Issue #266 - Game Only
|
|

Julian
Designed by Joseph Miranda, Julian is a wargame of intermediate complexity simulating the situation across the Roman Empire in the 4th century AD.
|
|
 |
|
|
|
|
 |
Strategy & Tactics Issue #279 - Game Edition
|
|

Reconquista is a strategic-level game simulating the Christian re-conquest of Iberia during the years 850 to 1250. The map shows the entire Iberian Peninsula, with land areas representing territories and kingdoms.
|
|
 |
|
|
|
|
 |
Strategy & Tactics Issue #286 - Game Edition
|
|

Sparta vs. Athens
|
|
 |
|
|
|
|
 |
Strategy & Tactics Issue #336 - Game Only
|
|

First Punic War 264 to 241 BC is a two-player wargame of the first great military clash between the Roman Republic and the Carthaginian Empire, spanning 24 years in the 3rd century BC. At this time, Rome controlled a federation of states in Italy, while Carthage was the major power of the Western Mediterranean. The war was centered around the island of Sicily, but also saw campaigns in Sardinia and North Africa, with the possibility for more operations elsewhere around the region.
|
|
 |
|
|
|
|
 |
Strategy & Tactics Issue #342 - Game Only
|
|

Carolingian Twilight: Decline of an Empire AD814 is a two to six-player game covering the decline of the Carolingian Empire following the death of Charlemagne (Charles the Great) in AD 814. The Salic Law of the Franks required that at a man’s death, his property was divided among all his sons, which led to civil wars among Charlemagne’s descendants when the inheritance in question was the Empire itself. From the various wills, wars and treaties dividing and redistributing the Empire during the 800s, emerged the nuclei of the modern states of France, Germany, and Italy.
|
|
 |
|
|
|
|
 |
Strategy & Tactics Issue #312 - Game Edition
|
|

Alesia is a two-player game of the epic battle between Roman and Gallic forces in 52 BC. The battle pitted two of the great Leaders of that era against each other: Julius Caesar and Vercingetorix. This began as a Roman siege of the Gallic fortress at Alesia, and concluded with a decisive battle. The game system emphasizes command control. Players pick command markers to generate actions, modeling the chaos of the original battle.
|
|
 |