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11/10/17 to include World At War #58
1/12/18 to include World At War #59
3/9/18 to include World At War #60
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World at War, Issue #58 - Game Edition
Price: $35.00
PREVIEW

Stalin Moves West is a two-player strategic level hypothetical simulation of a potential World War II campaign in which the Third Reich did not invade the Soviet Union in 1941 and instead Stalin launched an invasion of central and western Europe. The map depicts the Soviet Union (USSR), the Greater German Reich, the General Government (German-occupied Poland), Hungary, Romania, and Slovakia as they were in 1941.
World at War, Issue #59 - Game Edition
Price: $35.00
PREVIEW

The Luzon Campaign, 1945 (LC) is a wargame, purpose-designed for solitaire play, which covers the fighting across the main Philippine island of Luzon early in 1945. The first turn represents one week, each turn after that represents half a month. Each regular hexagon represents 6.75 miles (11 kilometers) from side to opposite side.
World at War, Issue #60 - Game Edition
Price: $35.00
PREVIEW

Eisenhower’s War (EW) is a two-player wargame covering the final 11 months of World War II in northwest Europe, from D-Day through the end of April 1945, when the Anglo-Allied campaign in the west effectively came to its end. The game is also easily adaptable for solitaire play. The political boundaries shown on the map are those drawn by Hitler prior to his downfall.
World at War, Issue #61 - Game Edition
Price: $35.00
PREVIEW

Peaks of the Caucasus simulates the German offensive in the southern Soviet Union in 1942, and the ensuing Soviet Counteroffensive. The German objective was initially the Caucasus oilfields, but the campaign turned into a struggle for the city of Stalingrad on the Volga. The game uses a variant of the “Boots system” to model higher echelon command-control and logistics, and their impact on the theater of operations.
World at War, Issue #62 - Game Edition
Price: $35.00
PREVIEW

Spanish Civil War Battles is a two-player, operational-level wargame of the Belchite (August to September 1937) Battles of Teruel (December 1937), and Alfambra (December 1937 to February 1938). The game uses Eric Harvey’s popular Fire & Movement system rules with exclusive rules allowing the game to simulate these three important struggles of the Spanish Civil War.
World at War, Issue #63 - Game Edition
Price: $35.00
PREVIEW

The Central Pacific Campaign is a solitaire, strategic-level wargame of the struggle for control of the Central Pacific during World War II. The solitaire player is commanding the US forces and the system controls the Japanese forces. The player wins by accomplishing historic campaign milestones ahead of what was done historically, thereby opening the way for an earlier invasion of Okinawa or Formosa.
World at War, Issue #64 - Game Edition
Price: $35.00
PREVIEW

The Rats of Tobruk uses a derivative of the Famous Divisions Series that appeared in World at War #20 (Grossdeutchland) and #34 (Guards Armored). Rats of Tobruk is a two-player operational/tactical game that simulates Rommel’s Easter Day attack on Tobruk in April 1941. This battle primarily involved the Australian 9th Infantry Division, as well as British artillery batteries that were tasked to prevent the capture of Tobruk harbor by the German 5th Light Division.
World at War, Issue #65 - Game Edition
Price: $35.00
PREVIEW

Operation Typhoon is a solitaire operational-strategic simulation that covers the final advance toward Moscow of Germany’s Army Group Center late in 1941. The player actively commands the German forces, while the rules system directs you in the handling of Soviet forces. The system allows the player to plan and execute his advance towards Moscow with the Soviet defending forces being randomly created in each hex dependent on the terrain. You win or lose, ultimately, based on the timely seizure of key areas on the map. Each game turn equals one or two weeks. Each hexagon represents 7.5 miles (12 km) from side to opposite side.
World at War, Issue #66 - Game Edition
Price: $35.00
PREVIEW

Cruise of the Graf Spee is an operational-tactical solitaire game that puts you in command of the KMS Graf Spee, the German battlecruiser that made a historic epic voyage through the South Atlantic during the opening days of World War II. The player must accomplish a specific “objective” to win the game that will be generated at random at the start of each scenario or the campaign game. You must manage the various out fittings and functions of the KMS Graf Spee. As you fight your way throughout the South Atlantic and potentially the Indian Ocean, you will encounter various Allied warships, merchantmen, and unexpected opportunities and objectives.

World at War, Issue #67 - Game Edition
Price: $35.00
PREVIEW

The Battle of Changsha is a two-player, operational level game of the second (September to October 1941) battle for Changsha, China, capital of the Hunan Province. The second battle in 1941, resulted in the city being captured by the Japanese, and then being recaptured by the Chinese 9th Army Group commanded by Gen. Xue Yue. The third battle was originally intended by the Japanese to gain control of the city and prevent Chinese forces from reinforcing the British forces engaged in the defense of Hong Kong.