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World at War, Issue #91 - Game Edition
World at War, Issue #91 - Game Edition
Price: $49.99

Stalin’s First Victory (1929) & The Battle of Taierzhuang (1938) This game includes two separate and distinct battles. Both battles use many of the same rules and concepts, however for ease of play, the rules are separated into two distinct rule sets. The first set of rules cover Stalin’s First Victory and the second The Battle of Taierzhuang. Both games are low complexity two-player grand tactical games.

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World at War, Issue #89 - Game Edition
World at War, Issue #89 - Game Edition
Price: $49.99

The Crimean Campaign, 1941- 42 is a strategic-level two-player wargame of low-intermediate complexity covering the fighting across the peninsula that climaxed with the German capture of Sevastopol. The action simulated in the game took place historically between 28 October 1941 and 4 July 1942. The first date marks the German entry into the Crimea via the Perekop Isthmus, while the second marks the end of organized Soviet resistance across the whole peninsula. Those nine calendar months are divided into chronologically varied and unequal numbers of turns. That approach allows for the convenient simulation of the ebbs and flows in the action that took place due to bad weather and logistical and command-control constraints.

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World at War, Issue #88 - Game Edition
World at War, Issue #88 - Game Edition
Price: $49.99

War Comes Early is a low to intermediate complexity two-player alternative history wargame. It investigates the parameters of the six weeks of the conflict that would have resulted had the Czechoslovakians refused to accept the Munich Agreement. Had they been willing to fight, the Soviets were pledged to come to their aid as fully and directly as possible. That intervention would have immediately escalated the crisis beyond a Czech-German one and into the realm of a major war.

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World at War, Issue #87 - Game Edition
World at War, Issue #87 - Game Edition
Price: $49.99

Netherlands East Indies: 1941 to 1942 is an operational wargame of the campaign in 1941-42 in which the Japanese seized control of the Dutch colonial empire in the South Pacific. NEI is a combined naval-air-land campaign, in which operational capabilities can be decisive. The game system shows the effects of various operations over the course of a scenario. Players conduct Actions which encompass discrete combat, logistical, intelligence and other operations. A player can conduct one or more Actions per turn. All units in the game use a similar combat system. The system shows the interaction of naval, air and land forces. At stake: the resources of the South Seas and the gateways to the Indian Ocean and Australia.

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World at War, Issue #90 - Game Edition
World at War, Issue #90 - Game Edition
Price: $49.99

The Great European War: WWII in Europe 1941-43 is a two-player game of an alternative World War II in Europe, based on the premise that Adolf Hitler did not order the invasion of the Soviet Union in June 1941. Instead, the Axis goes over to a naval-air offensive against the British with additional operations in North Africa and the Middle East, while waiting for America to enter the war and keeping a watchful eye on Stalin who may intervene. The game assumes that the Western Allies decide on a Europe First strategy, diverting forces and logistics from the Pacific.

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World at War, Issue #86 - Game Edition
World at War, Issue #86 - Game Edition
Price: $49.99

The Chaco War, 1932-1935. The Chaco War was fought out by two landlocked countries, Bolivia and Paraguay in South America. On paper, the Bolivians should win handily: they enjoyed a three to one superiority in manpower against the Paraguayans. However, to reach the front the Bolivians had to overcome long lines of communication, impossible terrain and low morale. The Paraguayans, on the other hand, saw the war as a life-or-death struggle. Thanks to their superior morale and leadership, the Paraguayans inflicted a series of defeats to the Bolivians and won most of the Chaco in the post-war peace settlement.

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World at War, Issue #85 - Game Edition
World at War, Issue #85 - Game Edition
Price: $49.99

Budapest Campaign: October 1944 to February 1945 is a wargame of the Soviet offensive in Hungary in late 1944 and early 1945 which culminated in the conquest of the city of Budapest. Throughout this campaign the Axis launched successive counterattacks which regained ground but, in the end, failed to stem the Soviet tide.

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World at War, Issue #84 - Game Edition
World at War, Issue #84 - Game Edition
Price: $49.99

Manstein's War: Decision in the West 1940 is a two-player wargame of the German offensive in Western Europe in May-June 1940 in which the Wehrmacht seized a stunning victory over Allied forces in the Low Countries and France. The game uses a variant of the Boots system to model command, control, and logistics on an operational scale. Both players can fight a campaign of mobility and decisive battles.

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World at War, Issue #83 - Game Edition
World at War, Issue #83 - Game Edition
Price: $49.99

Operation Causeway: Formosa 1944 is an operational-level two player wargame covering the planned but never executed Allied invasion of the Allied island of Formosa in World War II. Had the operation been executed, it would have been the largest amphibious invasion of the Pacific Theater of Operations. The Allied objective is to gain control of Formosa with a minimal number of losses. The Japanese objective is to inflict sufficient cost in terms of manpower and delay to make the invasion counterproductive for the Allies.

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World at War, Issue #82 - Game Edition
World at War, Issue #82 - Game Edition
Price: $49.99

Watch on the Oder: January 1945 is a hypothetical two-player game allowing the players to examine the strategic possibilities inherent in the campaign that may have taken place had Hitler decided to send the forces he used historically in the Ardennes to the eastern front. Both sides’ orders of battle are entirely historic within that context. Each of the eight game turns represents four days, and each large hex on the map equals 20 miles.

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