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Modern War, Issue #14 - Game Edition Modern War, Issue #23 - Game Edition
Price: $40.00 Limited Quantity!
Price: $35.00

Carrier Battlegroup puts you in command of a US Navy carrier task force operating against the Soviet fleet in the North Atlantic in the 1980’s. This is a solitaire game, played in scenarios. The player must accomplish the scenario’s Objective, which will be generated at random at the start of the scenario.

Fallujah, 2004: Urban Assault in Iraq is a solitaire wargame system covering the Coalition fight to retake the city of Fallujah from Iraqi insurgents in 2004. This led to two battles, the first in April and the second in November. These became some of the biggest engagements of the Gulf War. The player controls Coalition forces while the game system controls the Opposition forces (the Insurgents), known in the game as OPFOR.
Modern War, Issue #21 - Game Edition Modern War, Issue #20 - Game Edition
Price: $35.00
Price: $35.00

Kandahar: Special Forces in Afghanistan gives you command of a Special Forces team in Afghanistan from 2003 to 2013. Your lead your men on a variety of randomly generated missions; you choose your weapons and equipment, decide on how to posture your team, and plan your approach and method of extraction.

Race to Baghdad: 2003 is a solitaire game in which the player takes command of Central Command Forces during Operation Iraqi Freedom. Your goal is to defeat Saddam Hussein’s forces in such a manner as to prevent a post-campaign insurgency from breaking out.

Modern War, Issue #18 - Game Edition Modern War, Issue #17 - Game Edition
Price: $35.00
Price: $35.00
Green Beret: Vietnam gives you command of a Green Beret team in the Central Highlands before and during the Vietnam War. Your duty is to lead your men on a variety of randomly generated missions (representing orders direct from high command), choose weapons and equipment that are best suited for the mission, decide on how to posture your team, plan your approach, and a method of extraction. Dien Bien Phu is a wargame covering the decisive battle of the First Indochina War in which elite French Expeditionary Force units defended an air-land base against the communist Viet Minh. The game covers the critical period of Viet Minh assaults and French counterattacks of March to May, 1954. Historically, the Viet Minh won the battle, overrunning the base. This led to the collapse of the French position in Indochina and eventual US involvement in Vietnam.
World at War, Issue #45 - Game Edition World at War, Issue #44 - Game Edition
Price: $35.00
Price: $35.00
Panzers East Solitaire (PES) is a simulation that covers the advance of Germany’s Army Group Center, starting on the first day of Operation Barbarossa and potentially extending to the last day of August later that same summer. The design supports both strict historical and alternative history explorations. That is, at the end of July, when the AGC offensive was historically shut down in favor of supporting extended drives by the flanking army groups, it’s possible that, if you’ve done better up to then than your historical counterpart, Hitler may authorize a continued and immediate advance on Moscow. You command the German forces while the system directs the handling of Soviet forces. You win or lose based on the timely seizure of key areas on the map. Night Fight: Solitaire East Front Tactics is a solitaire wargame in which you command a Kampfgruppe group of German panzers infiltrating and attacking Soviet forces at night while the system runs the Soviet forces. The first scenario is based on an actual night action from the Battle of Kursk during elements of 6th Panzer Division infiltrated behind Soviet lines. There are also several other scenarios representing other night fights on the eastern front in 1943.
World at War, Issue #43 - Game Edition World at War, Issue #40 - Game Edition
Price: $35.00
Price: $35.00
Patton’s Third Army is a solitaire game system where the player takes command of General George Patton’s Third Army during the campaign across France in 1944. The game begins immediately following the Falaise Battle and continues through to 15 December, at which point Third Army was sent to fight In the Battle of the Bulge. Your goal as a player is to surpass Patton’s original record, thereby possibly forestalling Germany’s Ardennes Offensive and thereby gaining glory as a great general.

Rampage & Stalingrad Cauldron
Special Two Game Issue

Rampage (Rp) is purpose-designed solitaire wargame that covers the fighting in northwest Europe from the time of the Argentan-Falaise encirclement in mid-August 1944 through the end of September.

Stalingrad Cauldron (SC) is purpose-designed solitaire wargame that covers the fighting in the areas of German Army Groups A and D on from the time of Sixth Army’s encirclement late in November 1942 through to its destruction at the end of January 1943.

World at War, Issue #38 World at War, Issue #37
Price: $30.00
Price: $30.00
Ghost Division is a solitaire game in which you, the player, takes command of General Erwin Rommel’s 7th Panzer Division during the drive across Belgium and France in those heady days of May and June of 1940 (there are four German formations in the game that drive the events of play: The 7th Panzer Division, a regiment of the 5th Panzer Division, a regiment of SS-Totenkopf Division, and the 15th Motorized Corps’ non-divisional units, also representing OKW non-divisional units). Bloody Ridge: Decision on Guadalcanal, 13 September 1942 (BR for short) is a purpose-designed solitaire wargame of low complexity simulating the climactic Japanese night attack of that date. The attacked was aimed at nothing less than the capture of Henderson Field and the annihilation of the entire US ground force on the island.
Modern War, Issue #10 - Game Edition Strategy & Tactics Issue #232 - Game Edition
Price: $30.00
Price: $23.00

Target Iran

Target Iran is a solitaire simulation of a hypothetical US-Coalition-Israeli attack on Iran to destroy weapons of mass destruction (WMD) and other critical targets. The game begins with a "strategic" phase wherein the player conducts reconnaissance, cyberwar and mobilization (the purchasing of assets) for the actual attack, and then an "operational" stage, which is when your attack is actually executed.



Strategy & Tactics Issue #232 - Catherine The Great

A purposed-designed solitaire wargame of the expansion of the Russian Empire under Empress Catherine II (1762-96).
Strategy & Tactics Issue #142 - Game Edition
Price: $20.00
Red Beach One is a solitaire wargame simulation of the assault on Betio Island.  The player assumes the role of commander of the US Marine forces attempting to take the island, using the historical units which conducted the original assault. He may also utilize support from airpower, engineers, and naval bombardment. The objective is to clear the island of Japanese defenders in the allotted time. The game system accounts for the Japanese defense (which, historically, was based on a static defense of fortified positions, with an occasional counter-attack). There is also an option two-player version.