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/13/18
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Strategy & Tactics Issue #312 - Game Edition
Strategy & Tactics Issue #312 - Game Edition
Price: $39.99
PREVIEW

Alesia is a two-player game of the epic battle between Roman and Gallic forces in 52 BC. The battle pitted two of the great Leaders of that era against each other: Julius Caesar and Vercingetorix. This began as a Roman siege of the Gallic fortress at Alesia, and concluded with a decisive battle. The game system emphasizes command control. Players pick command markers to generate actions, modeling the chaos of the original battle.
Strategy & Tactics Issue #313 - Game Edition
Strategy & Tactics Issue #313 - Game Edition
Price: $39.99
PREVIEW

Windhoek is a wargame of the campaign in which British Empire forces, mainly from the Union of South Africa, conquered the German colony of Southwest Africa. In the original campaign, the British won within ten months, but the campaign could have gone different, as von Lettow Vorbeck demonstrated in German East Africa. This is a two-player game, in which one side commands the Germans, and the other Allied forces (including South Africa, British and Portuguese colonial).
Strategy & Tactics Issue #314 - Game Edition
Strategy & Tactics Issue #314 - Game Edition
Price: $39.99
PREVIEW

Last Stand at Isandlwana, 22 January 1879 is a two-player tactical wargame of low-intermediate complexity simulating the last 90 to 240 minutes of that infamous and legendary battle of the Anglo-Zulu War. The Zulu player is on the offensive, attempting to wipe out the entire British force on the map as quickly as possible. The British is attempting to win by having some remnant hold out longer than occurred historically or, alternatively, by having some portion of his command escape off the map and get back to relative safety at Roarke’s drift.
Strategy & Tactics Issue #315 - Game Edition
Strategy & Tactics Issue #315 - Game Edition
Price: $39.99
PREVIEW

Red Tide South is a two-player game. It is a stand-alone game that can is also designed to be played with Red Tide West (Modern War #15). A war in Europe during the 1980’s was primarily going to be decided, one way or the other, in West Germany. Other fronts and theaters were therefore almost irrelevant in the short term. Considering the Soviets’ exceedingly optimistic timetables by which they intended to overrun West Germany, events elsewhere would have not even played out before the war ended (either by mutual annihilation or by rapprochement).
Strategy & Tactics Issue #316 - Game Edition
Strategy & Tactics Issue #316 - Game Edition
Price: $39.99
PREVIEW

The Campaigns of 1777 is a two-player, point to point wargame in which you command the Patriots or the British in the northern Colonies during 1777, the critical year in the American War for Independence. The tone for the British was set by leaders like Howe, Burgoyne, Cornwallis and Clinton while the Patriots marched with leaders like Washington, Greene, Arnold, Schuyler and Gates.
Strategy & Tactics Issue #317 - Game Edition
Strategy & Tactics Issue #317 - Game Edition
Price: $39.99
PREVIEW

Moscow is a two-player game covering the advance of Army Group Center, Autumn 1941. It is a simulation of the campaign by the Germans to capture Moscow from the Soviets in from October until January 1941. This game’s system is a progeny of the foregoing Leningrad game published by Decision Games (2010) with some slight differences (such as the stacking limit).
Strategy & Tactics Issue #318 - Game Edition
Strategy & Tactics Issue #318 - Game Edition
Price: $39.99
PREVIEW

Constantinople is a solitaire wargame system covering the Byzantine (or Later Roman) Empire in the late 7th and early 8th centuries, the era of the two Barbarian sieges of the great City of Constantinople (AD 672, 717). The player controls Byzantine and allied forces. The game system controls various barbarian forces: Caliphates of Egypt, Syria and Mosul, Khazar Khanate, Bulgar Kingdom, Slavic Tribes and Lombard Kingdom.
Strategy & Tactics Issue #319 - Game Edition
Strategy & Tactics Issue #319 - Game Edition
Price: $39.99
PREVIEW

Schlieffen’s War is a strategic-level two-player wargame of low-intermediate complexity that covers the first six weeks of fighting on World War I’s western front in 1914. The game’s sub-systems are crafted to present a supreme-commander’s-eye-view of the war: it is therefore almost fully strategic in its perspective, with only the most pastel of operational undertones added to enhance historical tone and texture.
Strategy & Tactics Issue #320 - Game Edition
Strategy & Tactics Issue #320 - Game Edition
Price: $39.99
PREVIEW

Sepoy Mutiny is a two-player wargame simulating the rebellion of Sepoy troops in the British Indian Empire in 1857-58. One player represents the British command, and the other the leadership of the Rebels. Both sides are trying to gain control of India. The game system is based on the one originally presented in our earlier S&T games: They Died with Their Boots On, Volumes 1 & 2 (S&T 236 & 242). It uses an interactive sequence of play in which command, rebellions and events are randomly generated.