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Sample Pack - Game Edition (All 3 Titles)
Sample Pack - Game Edition (All 3 Titles)
Price: $69.95

Sample Pack: One randomly selected back issue of Strategy & Tactics Game Edition, World at War Game Edition, and Modern War Game Edition. These sample packs are great for gifts and introducing friends to our magazines! more info
World at War, Issue #76 - Game Edition
World at War, Issue #76 - Game Edition
Price: $39.99

Operation Jupiter: Churchill’s Plan to Invade Norway, 1942 (OJ) is an intermediate complexity, two-player wargame simulating the possible events that could have unfolded during the first 30 days of this planned but never run World War II campaign. The British prime minister had intended it as a strategic alternative for the Anglo-American invasion of French North Africa in November 1942 (Operation Torch). Operation Jupiter was envisioned by Churchill (as stated in his memorandum of May 1942) to be a second front (on a small scale) that would gain possession of the northern airfields in Norway and establish a force that would keep open the northern sea route to Russia.

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World at War, Issue #75 - Game Edition
World at War, Issue #75 - Game Edition
Price: $39.99

Centrifugal Offensive: The Japanese Campaign in the Pacific, 1941-42 is a solitaire, strategic level wargame of the initial Imperial Japanese campaigns in the Pacific War, 1941 to 1942. The player commands the Japanese forces, with the Allies are controlled by the game system. The player's objective is to accomplish campaign objectives ahead of the original schedule, thereby forestalling the inevitable US-led Allied offensive.

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World at War, Issue #74 - Game Edition
World at War, Issue #74 - Game Edition
Price: $39.99

Munich War: World War II in Europe 1938 is a two-player game. One player commands the Axis, controlling Germany and the countries aligned with Berlin. The other is the Allied player, who controls the anti-German forces. It is an operational level simulation of a hypothetical World War II in Europe that began in the fall of 1938. The assumption is that the British and French governments did not back down at the September 1938 Munich conference when Hitler demanded the Sudetenland from Czechoslovakia and instead went to war with the Third Reich.

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World at War, Issue #73 - Game Edition
World at War, Issue #73 - Game Edition
Price: $39.99

Spring Awakening is a two player wargame of Operation Fruhlingserwachen, the final major German offensive of World War II. The German plan was to launch a two-pronged attack to secure a defensive zone for the Lake Balaton oilfields in northern Hungary. The offensive failed in the face of Soviet resistance, and the ensuing Red Army offensive swept into Vienna. While historically, the situation was dismal for the Third Reich, the objective is for players to do better than their historical counterparts.

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World at War, Issue #72 - Game Edition
World at War, Issue #72 - Game Edition
Price: $39.99

Paratrooper is a two player game system simulating airborne operations from World War II to Korea. Each game in the system will include one or more scenarios, representing different airborne operations. This first game includes two scenarios. The first is Palembang: The Air Assault on Sumatra, February 1942, the Japanese airborne operation that attempted to gain control of the Dutch East India oilfields. In the second, Primosole Bridge: The Clash of Airborne, Sicily July 1943, the British 1st Airborne Brigade clash with the German 1st Fallschirmjaeger Division. Units represent airborne (parachute, glider) and ground forces at the company and platoon level.

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World at War, Issue #71 - Game Edition
World at War, Issue #71 - Game Edition
Price: $39.99

Forgotten Pacific Battles is a solitaire game using the standard Fire & Movement (F&M) rules and a series of exclusive rules covering each scenario. There are individual scenarios for the islands of Engebi, Eniwetok, Parry, Guam, Tinian and Angaur. Each scenario can be played separately or as part of two different campaign games. Designed as a solitaire game, the scenarios include instructions for a two player version.

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World at War, Issue #70 - Game Edition
World at War, Issue #70 - Game Edition
Price: $39.99

Great Pacific War is a two player strategic simulation of hypothetical campaigns fought between the United States and Japan in the Pacific Theater of Operations sometime in the 1920s or 1930s. Units include many forces which were planned but not built, such as US Navy battlecruisers. The game system shows the effects of various operations over the course of a scenario. Players conduct actions that encompass discrete combat, logistical, intelligence and other operations.

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World at War, Issue #69 - Game Edition
World at War, Issue #69 - Game Edition
Price: $39.99

Breakout: First Panzer Army is a two player game that allows players to examine the operational challenges in the battles between the Soviet and German Armies in the northwest Ukraine in March and April 1944, leading to 1st Panzer Army Pocket. Most units are represented as corps-sized units with German garrison units represented as regiments or brigades. Each combat unit displays several types of information: nationality and type, organizational size, attack factor, defense factor, historical identification and substitute counter status.

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World at War, Issue #68 - Game Edition
World at War, Issue #68 - Game Edition
Price: $39.99

France 1940 is a two player game that allows players to examine the strategic possibilities inherent in the campaign that occurred within France and the Low Countries in that year. A second scenario allows for an alternative history examination of the opportunity the French had in September 1939 if they had kept their promise to launch a major offensive into Germany within a week after that nation invaded Poland.

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