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World at War, Issue #83 - Game Edition
World at War, Issue #83 - Game Edition
Price: $49.99

Operation Causeway: Formosa 1944 is an operational-level two player wargame covering the planned but never executed Allied invasion of the Allied island of Formosa in World War II. Had the operation been executed, it would have been the largest amphibious invasion of the Pacific Theater of Operations. The Allied objective is to gain control of Formosa with a minimal number of losses. The Japanese objective is to inflict sufficient cost in terms of manpower and delay to make the invasion counterproductive for the Allies.

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World at War, Issue #83 - Magazine
World at War, Issue #83 - Magazine
Price: $9.99

Operation Causeway: The Planned Invasion of Formosa, 1944: In mid-1944 a debate raged in the US high command over the next major objective in the Pacific. Two targets were considered: the Philippines and Formosa. The decision was made to invade the Philippines, but had the choice been Formosa, it would have become the largest amphibious operation of the war.

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World at War, Issue #82 - Game Edition
World at War, Issue #82 - Game Edition
Price: $49.99

Watch on the Oder: January 1945 is a hypothetical two-player game allowing the players to examine the strategic possibilities inherent in the campaign that may have taken place had Hitler decided to send the forces he used historically in the Ardennes to the eastern front. Both sides’ orders of battle are entirely historic within that context. Each of the eight game turns represents four days, and each large hex on the map equals 20 miles.

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World at War, Issue #82 - Magazine
World at War, Issue #82 - Magazine
Price: $9.99

Watch on the Oder: German Strategic Alternatives, January 1945: In the late summer of 1944, Hitler had to decide whether to remain committed to a counteroffensive in the west or, upon reflection, switch it to the east. There’s no simple explanation for his choice of the western front. The situation was complex, and so were Hitler’s thought processes. more info
World at War, Issue #81 - Game Edition
World at War, Issue #81 - Game Edition
Price: $49.99

Balkans 1944. In late Summer 1944, the Soviets were poised to invade the Balkans after having inflicted a crushing blow to the Wehrmacht at Belarus. On 20 August, after a period of relative calm on the front, the Soviets opened up their offensive between the Black Sea and the Carpathians. Despite the German counterattacks and setbacks such as Debrecen, by Christmas Eve the Red Army was besieging Budapest, joined by the Yugoslav Partisans, and occupied Bulgaria and Romania.

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World at War, Issue #81 - Magazine
World at War, Issue #81 - Magazine
Price: $9.99

Clearing the Flanks: The Balkans, August–November 1944: By late July 1944, the Germans had suffered a crushing defeat in Belarus and were about to suffer another disaster in Normandy. Those catastrophes led them to withdraw divisions from Romania for deployment to other endangered sectors. On 20 August, 2nd and 3rd Ukrainian Fronts opened an offensive between the Black Sea and Jablanica Pass into the Balkans.


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World at War, Issue #80 - Game Edition
World at War, Issue #80 - Game Edition
Price: $49.99

Hannut: France 1940 is an operational level simulation of the battle fought at Hannut in Belgium during the Battle of Belgium, from 12 to 14 May 1940. It was the largest tank battle in the campaign. It was also the largest clash of tanks in armored warfare history at the time. Hannut uses a simplified version of the Grand Operational Simulation Series (GOSS) rules that depict WWII combat at the battalion level.

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World at War, Issue #80 - Magazine
World at War, Issue #80 - Magazine
Price: $9.99

Hannut: Tank Action 1940: In the opening days of the 1940 campaign in the West, French and German armor clashed near the town of Hannut in Belgium. While French tanks acquitted themselves well, they could not prevent the Germans from gaining a stunning victory.

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World at War, Issue #79 - Game Edition
World at War, Issue #79 - Game Edition
Price: $49.99

Rising Sun Over China: Japan vs China 1931 – 1937 is an operational-strategic level two player wargame covering the campaigns in northern China, 1931 to 1937. These campaigns revolved around the regions of Manchukuo (Manchuria) and Menjiang (Inner Mongolia), and culminated in the Japanese invasion of China proper, taking the capital at Peiping (Peking). There was also the possibility of Soviet intervention. The game has two players: the Japanese Empire and the Republic of China.

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World at War, Issue #79 - Magazine
World at War, Issue #79 - Magazine
Price: $9.99

Manchukuo-Menjiang War: the Japanese-Chinese Conflict 1931–37: From 1931–1937, an undeclared war was fought in northern China as Japan expanded onto the East Asian mainland. This was a largely unknown war but set the stage for the open Japanese invasion of China in July 1937.
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