Carrier Solitaire puts you in
command of a US Navy carrier task force operating against the Soviet fleet in
the North Atlantic in the 1980’s. This is a solitaire game, played in
scenarios. The player must accomplish the scenario’s Objective, which will be
generated at random at the start of the scenario.
You, the player,
must manage your carrier, its air group, and your escorts. As you operate your
battlegroup, you will encounter various Soviet warships, aircraft, missiles,
and unexpected opportunities and objectives. These are represented by Incident
chits.
The game presumes
that you are seeing the situation from the bridge of an aircraft carrier.
Hence, carrier operations are shown in considerable detail, while other US Navy
and opposing Soviet actions are more abstracted.
The possibility of
running into enemy forces will be increased via the Alert Level, representing
how much the Soviet Navy’s command is concentrating its resources against your
task force. When contact is made with enemy forces, you will go to the game’s
Tactical Routine to resolve combat. A scenario ends when you reach your
Objective, where you must use your boldness to accomplish the final objective.
One 22x34” map, 228 counters, designed by Joseph Miranda